File CelAssetTree.h
FileList > CollisionEditor > Public > CelAssetTree.h
Go to the source code of this file
#include "CoreMinimal.h"#include "CelAssetTreeNode.h"#include "GameplayTagContainer.h"#include "Widgets/SCompoundWidget.h"#include "Widgets/Views/STreeView.h"
Classes
| Type | Name |
|---|---|
| class | SCelAssetTree |
Public Functions
| Type | Name |
|---|---|
| DECLARE_DELEGATE_OneParam (FOnCelSelected, int32) |
Public Functions Documentation
function DECLARE_DELEGATE_OneParam
DECLARE_DELEGATE_OneParam (
FOnCelSelected,
int32
)
The documentation for this class was generated from the following file C:/Users/wistf/Unreal Projects/NightSkyEngine/Plugins/NightSkyEngine/Source/CollisionEditor/Public/CelAssetTree.h