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File CelAssetTree.h

FileList > CollisionEditor > Public > CelAssetTree.h

Go to the source code of this file

  • #include "CoreMinimal.h"
  • #include "CelAssetTreeNode.h"
  • #include "GameplayTagContainer.h"
  • #include "Widgets/SCompoundWidget.h"
  • #include "Widgets/Views/STreeView.h"

Classes

Type Name
class SCelAssetTree

Public Functions

Type Name
DECLARE_DELEGATE_OneParam (FOnCelSelected, int32)

Public Functions Documentation

function DECLARE_DELEGATE_OneParam

DECLARE_DELEGATE_OneParam (
    FOnCelSelected,
    int32
) 


The documentation for this class was generated from the following file C:/Users/wistf/Unreal Projects/NightSkyEngine/Plugins/NightSkyEngine/Source/CollisionEditor/Public/CelAssetTree.h