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File CollisionDataDetails.cpp

FileList > CollisionEditor > Private > CollisionDataDetails.cpp

Go to the source code of this file

  • #include "CollisionDataDetails.h"
  • #include "DetailCategoryBuilder.h"
  • #include "DetailLayoutBuilder.h"
  • #include "DetailWidgetRow.h"
  • #include "GameplayTagsEditorModule.h"
  • #include "PropertyHandle.h"
  • #include "ScopedTransaction.h"
  • #include "Data/CollisionData.h"
  • #include "Styling/AppStyle.h"
  • #include "Widgets/Input/SButton.h"
  • #include "Widgets/Layout/SBox.h"
  • #include "Widgets/Layout/SUniformGridPanel.h"
  • #include "Widgets/Text/STextBlock.h"

Macros

Type Name
define LOCTEXT_NAMESPACE "NightSkyCollisionEditor"

Macro Definition Documentation

define LOCTEXT_NAMESPACE

#define LOCTEXT_NAMESPACE `"NightSkyCollisionEditor"`


The documentation for this class was generated from the following file C:/Users/wistf/Unreal Projects/NightSkyEngine/Plugins/NightSkyEngine/Source/CollisionEditor/Private/CollisionDataDetails.cpp