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File CollisionEditor.cpp

FileList > CollisionEditor > Private > CollisionEditor.cpp

Go to the source code of this file

  • #include "CollisionEditor.h"
  • #include "AssetToolsModule.h"
  • #include "AssetTypeActions_CollisionData.h"
  • #include "CollisionDataDetails.h"
  • #include "IAssetTools.h"
  • #include "Logging.h"
  • #include "PropertyEditorModule.h"
  • #include "Data/CollisionData.h"
  • #include "Modules/ModuleManager.h"

Public Functions

Type Name
IMPLEMENT_MODULE (FCollisionEditor, CollisionEditor)

Macros

Type Name
define LOCTEXT_NAMESPACE "NightSkyCollisionEditor"

Public Functions Documentation

function IMPLEMENT_MODULE

IMPLEMENT_MODULE (
    FCollisionEditor,
    CollisionEditor
) 

Macro Definition Documentation

define LOCTEXT_NAMESPACE

#define LOCTEXT_NAMESPACE `"NightSkyCollisionEditor"`


The documentation for this class was generated from the following file C:/Users/wistf/Unreal Projects/NightSkyEngine/Plugins/NightSkyEngine/Source/CollisionEditor/Private/CollisionEditor.cpp