File CollisionEditor.cpp
FileList > CollisionEditor > Private > CollisionEditor.cpp
Go to the source code of this file
#include "CollisionEditor.h"#include "AssetToolsModule.h"#include "AssetTypeActions_CollisionData.h"#include "CollisionDataDetails.h"#include "IAssetTools.h"#include "Logging.h"#include "PropertyEditorModule.h"#include "Data/CollisionData.h"#include "Modules/ModuleManager.h"
Public Functions
| Type | Name |
|---|---|
| IMPLEMENT_MODULE (FCollisionEditor, CollisionEditor) |
Macros
| Type | Name |
|---|---|
| define | LOCTEXT_NAMESPACE "NightSkyCollisionEditor" |
Public Functions Documentation
function IMPLEMENT_MODULE
IMPLEMENT_MODULE (
FCollisionEditor,
CollisionEditor
)
Macro Definition Documentation
define LOCTEXT_NAMESPACE
#define LOCTEXT_NAMESPACE `"NightSkyCollisionEditor"`
The documentation for this class was generated from the following file C:/Users/wistf/Unreal Projects/NightSkyEngine/Plugins/NightSkyEngine/Source/CollisionEditor/Private/CollisionEditor.cpp