Class FCollisionDataDetails
ClassList > FCollisionDataDetails
#include <CollisionDataDetails.h>
Inherits the following classes: IDetailCustomization
Public Functions
| Type | Name |
|---|---|
| virtual void | CustomizeDetails (IDetailLayoutBuilder & DetailBuilder) override |
Public Static Functions
| Type | Name |
|---|---|
| TSharedRef< IDetailCustomization > | MakeInstance () |
Detailed Description
Detail customization for UCollisionData that displays CollisionFrames in a hierarchical tree organized by GameplayTag.
Public Functions Documentation
function CustomizeDetails
virtual void FCollisionDataDetails::CustomizeDetails (
IDetailLayoutBuilder & DetailBuilder
) override
Public Static Functions Documentation
function MakeInstance
static TSharedRef< IDetailCustomization > FCollisionDataDetails::MakeInstance ()
The documentation for this class was generated from the following file C:/Users/wistf/Unreal Projects/NightSkyEngine/Plugins/NightSkyEngine/Source/CollisionEditor/Public/CollisionDataDetails.h