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File GGPOGameInstance.cpp

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// Copyright 2020 BwdYeti.


#include "GGPOGameInstance.h"
#include "include/ggponet.h"

void UGGPOGameInstance::CreateNetwork(int32 NumPlayers, int32 PlayerIndex, int32 LocalPort, TArray<FString> RemoteAddresses)
{
    UGGPONetwork* addresses = UGGPONetwork::CreateNetwork(
        this,
        FName(FString(TEXT("GGPONetwork"))),
        NumPlayers,
        PlayerIndex,
        LocalPort,
        RemoteAddresses);
    NetworkAddresses = addresses;
}