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File bitvector.cpp

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  • #include "bitvector.h"
  • #include "types.h"

Public Functions

Type Name
void BitVector_ClearBit (uint8 * vector, int * offset)
int BitVector_ReadBit (uint8 * vector, int * offset)
int BitVector_ReadNibblet (uint8 * vector, int * offset)
void BitVector_SetBit (uint8 * vector, int * offset)
void BitVector_WriteNibblet (uint8 * vector, int nibble, int * offset)

Public Functions Documentation

function BitVector_ClearBit

void BitVector_ClearBit (
    uint8 * vector,
    int * offset
) 

function BitVector_ReadBit

int BitVector_ReadBit (
    uint8 * vector,
    int * offset
) 

function BitVector_ReadNibblet

int BitVector_ReadNibblet (
    uint8 * vector,
    int * offset
) 

function BitVector_SetBit

void BitVector_SetBit (
    uint8 * vector,
    int * offset
) 

function BitVector_WriteNibblet

void BitVector_WriteNibblet (
    uint8 * vector,
    int nibble,
    int * offset
) 


The documentation for this class was generated from the following file C:/Users/wistf/Unreal Projects/NightSkyEngine/Plugins/NightSkyEngine/Source/GGPOUE4/Private/bitvector.cpp