Class Member Variables
a
- Addresses (UGGPONetwork)
- ack_frame (UdpMsg)
- AutoReset (neosmart::neosmart_event_t_)
- adler (z_stream_s)
- avail_in (z_stream_s)
- avail_out (z_stream_s)
b
- buffer (GGPOSessionCallbacks)
- bits (GameInput, UdpMsg)
- buf (Sync::SavedFrame, SyncTestBackend::SavedInfo)
- bValidAddress (UGGPONetworkAddress)
- bytes_sent (Udp::Stats)
c
- code (GGPOEvent)
- connected (GGPOEvent)
- connection_interrupted (GGPOEvent)
- connection_resumed (GGPOEvent)
- count (GGPOEvent, UdpProtocol::Event)
- connection_id (GGPOPlayer, UdpProtocol::QueueEntry, UdpProtocol)
- checksum (GGPOSessionCallbacks, Sync::SavedFrame, SyncTestBackend::SavedInfo)
- cookie (Poll::PollSinkCb)
- callbacks (Sync::Config)
- confirmedInput (Sync::Event)
- cbuf (Sync::SavedFrame, SyncTestBackend::SavedInfo)
- connection_manager (UdpProtocol)
- CVariable (neosmart::neosmart_event_t_, neosmart::neosmart_wfmo_t_)
d
- disconnect_timeout (GGPOEvent, UdpProtocol::Event)
- disconnected (GGPOEvent, UdpMsg::connect_status)
- disconnect_requested (UdpMsg)
- dummy (internal_state)
- data_type (z_stream_s)
e
- EventsLeft (neosmart::neosmart_wfmo_t_)
f
- frames_ahead (GGPOEvent)
- frame (GGPOSessionCallbacks, GameInput, Sync::SavedFrame, SyncTestBackend::SavedInfo)
- frames (Sync::SavedState)
- frame_advantage (UdpMsg)
- FiredEvent (neosmart::neosmart_wfmo_t_)
h
- head (Sync::SavedState)
- hdr (UdpMsg)
i
- interval (Poll::PollPeriodicSinkCb)
- input_size (Sync::Config, UdpMsg)
- input (Sync::Event, SyncTestBackend::SavedInfo, UdpMsg, UdpProtocol::Event)
- IpAddress (UGGPONetworkAddress)
- input_ack (UdpMsg)
k
- kbps_sent (FGGPONetworkInfo, Udp::Stats)
l
- local_frames_behind (FGGPOSyncInfo)
- len (GGPOSessionCallbacks)
- last_fired (Poll::PollPeriodicSinkCb)
- LocalPlayerIndex (UGGPONetwork)
- last_frame (UdpMsg::connect_status)
- local_frame_advantage (UdpProtocol::Stats)
- last_input_packet_recv_time (UdpProtocol)
- last_network_stats_interval (UdpProtocol)
- last_quality_report_time (UdpProtocol)
m
- magic (UdpMsg)
- msg (UdpProtocol::QueueEntry, UdpProtocol, z_stream_s)
- Mutex (neosmart::neosmart_event_t_, neosmart::neosmart_wfmo_t_)
n
- network (FGGPONetworkStats)
- num_players (Sync::Config)
- num_prediction_frames (Sync::Config)
- NetworkAddresses (UGGPOGameInstance)
- num_bits (UdpMsg)
- network_interrupted (UdpProtocol::Event)
- next_in (z_stream_s)
- next_out (z_stream_s)
o
- opaque (z_stream_s)
p
- ping (FGGPONetworkInfo, UdpMsg, UdpProtocol::Stats)
- player (GGPOEvent)
- player_num (GGPOLocalEndpoint, GGPOPlayer)
- Port (UGGPONetworkAddress)
- packets_sent (Udp::Stats)
- peer_connect_status (UdpMsg)
- pong (UdpMsg)
q
- quality_reply (UdpMsg)
- quality_report (UdpMsg)
- queue_time (UdpProtocol::QueueEntry)
r
- recv_queue_len (FGGPONetworkInfo)
- remote_frames_behind (FGGPOSyncInfo)
- remoteplayerId (Peer2PeerBackend)
- remoteplayerQueueu (Peer2PeerBackend)
- random_reply (UdpMsg)
- random_request (UdpMsg)
- remote_endpoint (UdpMsg)
- remote_magic (UdpMsg)
- remote_frame_advantage (UdpProtocol::Stats)
- random (UdpProtocol)
- roundtrips_remaining (UdpProtocol)
- running (UdpProtocol)
- RegisteredWaits (neosmart::neosmart_event_t_)
- RefCount (neosmart::neosmart_wfmo_t_)
- reserved (z_stream_s)
s
- send_queue_len (FGGPONetworkInfo, UdpProtocol::Stats)
- synchronized (GGPOEvent)
- synchronizing (GGPOEvent, UdpProtocol::Event)
- size (GGPOPlayer, GameInput)
- sink (Poll::PollSinkCb)
- SyncTestBackend (Sync)
- sequence_number (UdpMsg)
- start_frame (UdpMsg)
- sync_reply (UdpMsg)
- sync_request (UdpMsg)
- send_time (UdpProtocol)
- sync (UdpProtocol)
- State (neosmart::neosmart_event_t_)
- Status (neosmart::neosmart_wfmo_t_)
- StillWaiting (neosmart::neosmart_wfmo_t_)
- state (z_stream_s)
t
- timesync (FGGPONetworkStats, GGPOEvent)
- total (GGPOEvent, UdpProtocol::Event)
- type (GGPOPlayer, Sync::Event, UdpMsg, UdpProtocol::Event)
- total_in (z_stream_s)
- total_out (z_stream_s)
u
- u (GGPOEvent, Sync::Event, UdpMsg, UdpProtocol::Event)
- udp (UdpProtocol::Stats)
w
- WaitIndex (neosmart::neosmart_wfmo_info_t_)
- Waiter (neosmart::neosmart_wfmo_info_t_)
- WaitAll (neosmart::neosmart_wfmo_t_)
z
- zalloc (z_stream_s)
- zfree (z_stream_s)
_
- _connection_map (ConnectionManager)
- _id_to_issue (ConnectionManager)
- _first_frame (InputQueue)
- _first_incorrect_frame (InputQueue)
- _frame_delay (InputQueue)
- _head (InputQueue, RingBuffer)
- _id (InputQueue)
- _inputs (InputQueue, SpectatorBackend)
- _last_added_frame (InputQueue)
- _last_frame_requested (InputQueue)
- _last_user_added_frame (InputQueue)
- _length (InputQueue)
- _prediction (InputQueue)
- _tail (InputQueue, RingBuffer)
- _callbacks (Peer2PeerBackend, SpectatorBackend, Sync, SyncTestBackend, Udp)
- _disconnect_notify_start (Peer2PeerBackend, UdpProtocol)
- _disconnect_timeout (Peer2PeerBackend, UdpProtocol)
- _endpoints (Peer2PeerBackend)
- _input_size (Peer2PeerBackend, SpectatorBackend)
- _local_connect_status (Peer2PeerBackend, Sync, UdpProtocol)
- _next_recommended_sleep (Peer2PeerBackend)
- _next_spectator_frame (Peer2PeerBackend)
- _num_players (Peer2PeerBackend, SpectatorBackend, SyncTestBackend)
- _num_spectators (Peer2PeerBackend)
- _poll (Peer2PeerBackend, SpectatorBackend, Udp)
- _spectators (Peer2PeerBackend)
- _sync (Peer2PeerBackend, SyncTestBackend)
- _synchronizing (Peer2PeerBackend, SpectatorBackend)
- _udp (Peer2PeerBackend, SpectatorBackend, UdpProtocol)
- _handle_count (Poll)
- _handle_sinks (Poll)
- _handles (Poll)
- _loop_sinks (Poll)
- _msg_sinks (Poll)
- _periodic_sinks (Poll)
- _start_time (Poll)
- _elements (RingBuffer, StaticBuffer)
- _size (RingBuffer, StaticBuffer)
- _host (SpectatorBackend)
- _next_input_to_send (SpectatorBackend)
- _config (Sync)
- _event_queue (Sync, UdpProtocol)
- _framecount (Sync)
- _input_queues (Sync)
- _last_confirmed_frame (Sync)
- _max_prediction_frames (Sync)
- _rollingback (Sync, SyncTestBackend)
- _savedstate (Sync)
- _check_distance (SyncTestBackend)
- _current_input (SyncTestBackend)
- _game (SyncTestBackend)
- _last_input (SyncTestBackend)
- _last_verified (SyncTestBackend)
- _logfp (SyncTestBackend)
- _running (SyncTestBackend)
- _saved_frames (SyncTestBackend)
- _last_inputs (TimeSync)
- _local (TimeSync)
- _next_prediction (TimeSync)
- _remote (TimeSync)
- _connection_manager (Udp)
- _bytes_sent (UdpProtocol)
- _connected (UdpProtocol)
- _connection_id (UdpProtocol)
- _current_state (UdpProtocol)
- _disconnect_event_sent (UdpProtocol)
- _disconnect_notify_sent (UdpProtocol)
- _kbps_sent (UdpProtocol)
- _last_acked_input (UdpProtocol)
- _last_received_input (UdpProtocol)
- _last_recv_time (UdpProtocol)
- _last_send_time (UdpProtocol)
- _last_sent_input (UdpProtocol)
- _local_frame_advantage (UdpProtocol)
- _magic_number (UdpProtocol)
- _next_recv_seq (UdpProtocol)
- _next_send_seq (UdpProtocol)
- _oo_packet (UdpProtocol)
- _oop_percent (UdpProtocol)
- _packets_sent (UdpProtocol)
- _peer_connect_status (UdpProtocol)
- _pending_output (UdpProtocol)
- _queue (UdpProtocol)
- _remote_frame_advantage (UdpProtocol)
- _remote_magic_number (UdpProtocol)
- _round_trip_time (UdpProtocol)
- _send_latency (UdpProtocol)
- _send_queue (UdpProtocol)
- _shutdown_timeout (UdpProtocol)
- _state (UdpProtocol)
- _stats_start_time (UdpProtocol)
- _timesync (UdpProtocol)