Class UGGPONetwork
#include <ggponet.h>
Inherits the following classes: UObject
Public Functions
| Type | Name |
|---|---|
| bool | AllUniqueAddresses () const |
| bool | AllValidAddresses () const |
| UGGPONetworkAddress * | GetAddress (int32 Index) const |
| int32 | GetLocalPort () const |
| int32 | GetPlayerIndex () const |
| int32 | NumPlayers () const |
| UGGPONetwork () |
Public Static Functions
| Type | Name |
|---|---|
| UGGPONetwork * | CreateNetwork (UObject * Outer, const FName Name, int32 NumPlayers, int32 PlayerIndex, int32 LocalPort, TArray< FString > RemoteAddresses) |
Detailed Description
A collection of network addresses.
Public Functions Documentation
function AllUniqueAddresses
bool UGGPONetwork::AllUniqueAddresses () const
Returns whether all addresses are unique.
function AllValidAddresses
bool UGGPONetwork::AllValidAddresses () const
Returns whether all addresses are valid.
function GetAddress
UGGPONetworkAddress * UGGPONetwork::GetAddress (
int32 Index
) const
Gets one network address.
function GetLocalPort
int32 UGGPONetwork::GetLocalPort () const
Gets the local port.
function GetPlayerIndex
int32 UGGPONetwork::GetPlayerIndex () const
Gets the local player index.
function NumPlayers
int32 UGGPONetwork::NumPlayers () const
Gets the total number of players on the network.
function UGGPONetwork
inline UGGPONetwork::UGGPONetwork ()
Public Static Functions Documentation
function CreateNetwork
static UGGPONetwork * UGGPONetwork::CreateNetwork (
UObject * Outer,
const FName Name,
int32 NumPlayers,
int32 PlayerIndex,
int32 LocalPort,
TArray< FString > RemoteAddresses
)
Creates a collection of network addresses.
The documentation for this class was generated from the following file C:/Users/wistf/Unreal Projects/NightSkyEngine/Plugins/NightSkyEngine/Source/GGPOUE4/Public/include/ggponet.h