File game_input.h
FileList > GGPOUE4 > Private > game_input.h
Go to the source code of this file
#include <stdio.h>#include <memory.h>
Classes
| Type | Name |
|---|---|
| struct | GameInput |
Macros
| Type | Name |
|---|---|
| define | GAMEINPUT_MAX_BYTES 9 |
| define | GAMEINPUT_MAX_PLAYERS 2 |
Macro Definition Documentation
define GAMEINPUT_MAX_BYTES
#define GAMEINPUT_MAX_BYTES `9`
define GAMEINPUT_MAX_PLAYERS
#define GAMEINPUT_MAX_PLAYERS `2`
The documentation for this class was generated from the following file C:/Users/wistf/Unreal Projects/NightSkyEngine/Plugins/NightSkyEngine/Source/GGPOUE4/Private/game_input.h