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File game_input.h

FileList > GGPOUE4 > Private > game_input.h

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  • #include <stdio.h>
  • #include <memory.h>

Classes

Type Name
struct GameInput

Macros

Type Name
define GAMEINPUT_MAX_BYTES 9
define GAMEINPUT_MAX_PLAYERS 2

Macro Definition Documentation

define GAMEINPUT_MAX_BYTES

#define GAMEINPUT_MAX_BYTES `9`

define GAMEINPUT_MAX_PLAYERS

#define GAMEINPUT_MAX_PLAYERS `2`


The documentation for this class was generated from the following file C:/Users/wistf/Unreal Projects/NightSkyEngine/Plugins/NightSkyEngine/Source/GGPOUE4/Private/game_input.h