Class Hierarchy
This inheritance list is sorted roughly, but not completely, alphabetically:
- class ConnectionInfo
- class ConnectionManager
- class GGPONet
- class IPollSink
- class Peer2PeerBackend
- class SpectatorBackend
- class Udp
- class UdpProtocol
- class InputQueue
- struct GGPOSession
- class Peer2PeerBackend
- class SpectatorBackend
- class SyncTestBackend
- struct Udp::Callbacks
- class Peer2PeerBackend
- class SpectatorBackend
- class Poll
- class RingBuffer
- class StaticBuffer
- class Sync
- class TimeSync
- struct FGGPONetworkInfo
- struct FGGPONetworkStats
- struct FGGPOSyncInfo
- struct GGPOEvent
- struct GGPOLocalEndpoint
- struct GGPOPlayer
- struct GGPOSessionCallbacks
- struct GameInput
- struct Poll::PollSinkCb
- struct Poll::PollPeriodicSinkCb
- struct Sync::Config
- struct Sync::Event
- struct Sync::SavedFrame
- struct Sync::SavedState
- struct SyncTestBackend::SavedInfo
- struct Udp::Stats
- struct UdpMsg
- struct UdpMsg::connect_status
- struct UdpProtocol::Event
- struct UdpProtocol::QueueEntry
- struct UdpProtocol::Stats
- struct internal_state
- struct neosmart::neosmart_event_t_
- struct neosmart::neosmart_wfmo_info_t_
- struct neosmart::neosmart_wfmo_t_
- struct z_stream_s
- class IModuleInterface
- class FGGPOUE4Module
- class UGameInstance
- class UGGPOGameInstance
- class UObject
- class UGGPONetwork
- class UGGPONetworkAddress