File input_queue.cpp
FileList > GGPOUE4 > Private > input_queue.cpp
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#include "input_queue.h"#include "types.h"
Macros
| Type | Name |
|---|---|
| define | PREVIOUS_FRAME (offset) (((offset) == 0) ? (INPUT\_QUEUE\_LENGTH - 1) : ((offset) - 1)) |
Macro Definition Documentation
define PREVIOUS_FRAME
#define PREVIOUS_FRAME (
offset
) `(((offset) == 0) ? (INPUT_QUEUE_LENGTH - 1) : ((offset) - 1))`
The documentation for this class was generated from the following file C:/Users/wistf/Unreal Projects/NightSkyEngine/Plugins/NightSkyEngine/Source/GGPOUE4/Private/input_queue.cpp