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Struct GGPOSessionCallbacks

ClassList > GGPOSessionCallbacks

Public Attributes

Type Name
unsigned char * buffer
int int * checksum
int int int frame
int * len
int len
unsigned char int len

Public Functions

Type Name
bool (__cdecl * begin_game) const
bool (__cdecl * save_game_state)
bool (__cdecl * load_game_state)
bool (__cdecl * log_game_state)
bool (__cdecl * advance_frame)
bool (__cdecl * on_event)
void (__cdecl * free_buffer)

Public Attributes Documentation

variable buffer

unsigned char* GGPOSessionCallbacks::buffer;

variable checksum

int int* GGPOSessionCallbacks::checksum;

variable frame

int int int GGPOSessionCallbacks::frame;

variable len [1/3]

int* GGPOSessionCallbacks::len;

variable len [2/3]

int GGPOSessionCallbacks::len;

variable len [3/3]

unsigned char int GGPOSessionCallbacks::len;

Public Functions Documentation

function bool [1/6]

GGPOSessionCallbacks::bool (
    __cdecl * begin_game
) const

function bool [2/6]

GGPOSessionCallbacks::bool (
    __cdecl * save_game_state
) 

function bool [3/6]

GGPOSessionCallbacks::bool (
    __cdecl * load_game_state
) 

function bool [4/6]

GGPOSessionCallbacks::bool (
    __cdecl * log_game_state
) 

function bool [5/6]

GGPOSessionCallbacks::bool (
    __cdecl * advance_frame
) 

function bool [6/6]

GGPOSessionCallbacks::bool (
    __cdecl * on_event
) 

function void

GGPOSessionCallbacks::void (
    __cdecl * free_buffer
) 


The documentation for this class was generated from the following file C:/Users/wistf/Unreal Projects/NightSkyEngine/Plugins/NightSkyEngine/Source/GGPOUE4/Public/include/ggponet.h