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Struct Sync::SavedFrame

ClassList > Sync > SavedFrame

Public Attributes

Type Name
byte * buf
int cbuf
int checksum
int frame

Public Functions

Type Name
SavedFrame ()

Public Attributes Documentation

variable buf

byte* Sync::SavedFrame::buf;

variable cbuf

int Sync::SavedFrame::cbuf;

variable checksum

int Sync::SavedFrame::checksum;

variable frame

int Sync::SavedFrame::frame;

Public Functions Documentation

function SavedFrame

inline Sync::SavedFrame::SavedFrame () 


The documentation for this class was generated from the following file C:/Users/wistf/Unreal Projects/NightSkyEngine/Plugins/NightSkyEngine/Source/GGPOUE4/Private/sync.h