Skip to content

Struct Sync::SavedState

ClassList > Sync > SavedState

Public Attributes

Type Name
SavedFrame frames
int head

Public Attributes Documentation

variable frames

SavedFrame Sync::SavedState::frames[MAX_PREDICTION_FRAMES+2];

variable head

int Sync::SavedState::head;


The documentation for this class was generated from the following file C:/Users/wistf/Unreal Projects/NightSkyEngine/Plugins/NightSkyEngine/Source/GGPOUE4/Private/sync.h