File synctest.cpp
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/* -----------------------------------------------------------------------
* GGPO.net (http://ggpo.net) - Copyright 2009 GroundStorm Studios, LLC.
*
* Use of this software is governed by the MIT license that can be found
* in the LICENSE file.
*/
#include "synctest.h"
#include "Kismet/KismetSystemLibrary.h"
SyncTestBackend::SyncTestBackend(GGPOSessionCallbacks *cb,
const char *gamename,
int frames,
int num_players) :
_sync(NULL)
{
_callbacks = *cb;
_num_players = num_players;
_check_distance = frames;
_last_verified = 0;
_rollingback = false;
_running = false;
_logfp = NULL;
_current_input.erase();
strcpy(_game, gamename);
/*
* Initialize the synchronziation layer
*/
Sync::Config config = Sync::Config();
config.callbacks = _callbacks;
config.num_prediction_frames = MAX_PREDICTION_FRAMES;
_sync.Init(config);
/*
* Preload the ROM
*/
_callbacks.begin_game(gamename);
}
SyncTestBackend::~SyncTestBackend()
{
}
GGPOErrorCode
SyncTestBackend::DoPoll(int timeout)
{
if (!_running) {
GGPOEvent info;
info.code = GGPO_EVENTCODE_RUNNING;
_callbacks.on_event(&info);
_running = true;
}
return GGPO_OK;
}
GGPOErrorCode
SyncTestBackend::AddPlayer(GGPOPlayer *player, GGPOPlayerHandle *handle)
{
if (player->player_num < 1 || player->player_num > _num_players) {
return GGPO_ERRORCODE_PLAYER_OUT_OF_RANGE;
}
*handle = (GGPOPlayerHandle)(player->player_num - 1);
return GGPO_OK;
}
GGPOErrorCode
SyncTestBackend::AddLocalInput(GGPOPlayerHandle player, void *values, int size)
{
if (!_running) {
return GGPO_ERRORCODE_NOT_SYNCHRONIZED;
}
int index = (int)player;
for (int i = 0; i < size; i++) {
_current_input.bits[(index * size) + i] |= ((char *)values)[i];
}
return GGPO_OK;
}
GGPOErrorCode
SyncTestBackend::SyncInput(void *values,
int size,
int *disconnect_flags)
{
BeginLog(false);
if (_rollingback) {
_last_input = _saved_frames.front().input;
} else {
if (_sync.GetFrameCount() == 0) {
_sync.SaveCurrentFrame();
}
_last_input = _current_input;
}
memcpy(values, _last_input.bits, size);
if (disconnect_flags) {
*disconnect_flags = 0;
}
return GGPO_OK;
}
GGPOErrorCode
SyncTestBackend::IncrementFrame(void)
{
_sync.IncrementFrame();
_current_input.erase();
Log("End of frame(%d)...\n", _sync.GetFrameCount());
EndLog();
if (_rollingback) {
return GGPO_OK;
}
int frame = _sync.GetFrameCount();
// Hold onto the current frame in our queue of saved states. We'll need
// the checksum later to verify that our replay of the same frame got the
// same results.
SavedInfo info;
info.frame = frame;
info.input = _last_input;
info.cbuf = _sync.GetLastSavedFrame().cbuf;
info.buf = (char *)malloc(info.cbuf);
memcpy(info.buf, _sync.GetLastSavedFrame().buf, info.cbuf);
info.checksum = _sync.GetLastSavedFrame().checksum;
_saved_frames.push(info);
if (frame - _last_verified == _check_distance) {
// We've gone far enough ahead and should now start replaying frames.
// Load the last verified frame and set the rollback flag to true.
_sync.LoadFrame(_last_verified);
_rollingback = true;
while(!_saved_frames.empty()) {
_callbacks.advance_frame(0);
// Verify that the checksumn of this frame is the same as the one in our
// list.
info = _saved_frames.front();
_saved_frames.pop();
if (info.frame != _sync.GetFrameCount()) {
RaiseSyncError("Frame number %d does not match saved frame number %d", info.frame, frame);
}
int checksum = _sync.GetLastSavedFrame().checksum;
if (info.checksum != checksum) {
LogSaveStates(info);
RaiseSyncError("Checksum for frame %d does not match saved (%d != %d)", frame, checksum, info.checksum);
}
printf("Checksum %08d for frame %d matches.\n", checksum, info.frame);
free(info.buf);
}
_last_verified = frame;
_rollingback = false;
}
return GGPO_OK;
}
void
SyncTestBackend::RaiseSyncError(const char *fmt, ...)
{
char buf[1024];
va_list args;
va_start(args, fmt);
vsprintf(buf, fmt, args);
va_end(args);
puts(buf);
EndLog();
DebugBreak();
}
GGPOErrorCode
SyncTestBackend::Logv(const char *fmt, va_list list)
{
if (_logfp) {
vfprintf(_logfp, fmt, list);
}
return GGPO_OK;
}
void
SyncTestBackend::BeginLog(int saving)
{
EndLog();
char filename[MAX_PATH];
Platform::CreateDirectory(TCHAR_TO_ANSI(*(UKismetSystemLibrary::GetProjectSavedDirectory() + "synclogs")), NULL);
sprintf(filename, "synclogs\\%s-%04d-%s.log",
saving ? "state" : "log",
_sync.GetFrameCount(),
_rollingback ? "replay" : "original");
fopen(filename, "w");
}
void
SyncTestBackend::EndLog()
{
if (_logfp) {
fprintf(_logfp, "Closing log file.\n");
fclose(_logfp);
_logfp = NULL;
}
}
void
SyncTestBackend::LogSaveStates(SavedInfo &info)
{
char filename[MAX_PATH];
sprintf(filename, "synclogs\\state-%04d-original.log", _sync.GetFrameCount());
_callbacks.log_game_state(filename, (unsigned char *)info.buf, info.cbuf);
sprintf(filename, "synclogs\\state-%04d-replay.log", _sync.GetFrameCount());
_callbacks.log_game_state(filename, _sync.GetLastSavedFrame().buf, _sync.GetLastSavedFrame().cbuf);
}