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File types.h

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  • #include "log.h"

Public Types

Type Name
typedef unsigned char byte

Macros

Type Name
define ARRAY_SIZE (a) (sizeof(a) / sizeof((a)[0]))
define ASSERT (x) /* multi line expression */
define MAX (x, y) (((x) > (y)) ? (x) : (y))
define MAX_INT 0xEFFFFFF
define MIN (x, y) (((x) < (y)) ? (x) : (y))

Public Types Documentation

typedef byte

typedef unsigned char byte;

Macro Definition Documentation

define ARRAY_SIZE

#define ARRAY_SIZE (
    a
) `(sizeof(a) / sizeof((a)[0]))`

define ASSERT

#define ASSERT (
    x
) `/* multi line expression */`

define MAX

#define MAX (
    x,
    y
) `(((x) > (y)) ? (x) : (y))`

define MAX_INT

#define MAX_INT `0xEFFFFFF`

define MIN

#define MIN (
    x,
    y
) `(((x) < (y)) ? (x) : (y))`


The documentation for this class was generated from the following file C:/Users/wistf/Unreal Projects/NightSkyEngine/Plugins/NightSkyEngine/Source/GGPOUE4/Private/types.h