File InputBuffer.h
FileList > Battle > Misc > InputBuffer.h
Go to the source code of this file
#include "CoreMinimal.h"#include "NightSkyEngine/Battle/Script/State.h"#include "InputBuffer.generated.h"
Classes
| Type | Name |
|---|---|
| struct | FInputBuffer The input buffer for a player object. |
Public Attributes
| Type | Name |
|---|---|
| int32 | InputBufferSize = 0x20 |
| int32 | InputSequenceSize = 0x10 |
Public Attributes Documentation
variable InputBufferSize
int32 InputBufferSize;
variable InputSequenceSize
int32 InputSequenceSize;
The documentation for this class was generated from the following file C:/Users/wistf/Unreal Projects/NightSkyEngine/Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/Misc/InputBuffer.h