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File InputBuffer.h

FileList > Battle > Misc > InputBuffer.h

Go to the source code of this file

  • #include "CoreMinimal.h"
  • #include "NightSkyEngine/Battle/Script/State.h"
  • #include "InputBuffer.generated.h"

Classes

Type Name
struct FInputBuffer
The input buffer for a player object.

Public Attributes

Type Name
int32 InputBufferSize = 0x20
int32 InputSequenceSize = 0x10

Public Attributes Documentation

variable InputBufferSize

int32 InputBufferSize;

variable InputSequenceSize

int32 InputSequenceSize;


The documentation for this class was generated from the following file C:/Users/wistf/Unreal Projects/NightSkyEngine/Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/Misc/InputBuffer.h