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File NightSkyBlueprintFunctionLibrary.h

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// Fill out your copyright notice in the Description page of Project Settings.

#pragma once

#include "CoreMinimal.h"
#include "Kismet/BlueprintFunctionLibrary.h"
#include "NightSkyBlueprintFunctionLibrary.generated.h"

UCLASS()
class NIGHTSKYENGINE_API UNightSkyBlueprintFunctionLibrary : public UBlueprintFunctionLibrary
{
    GENERATED_BODY()

public:
    UFUNCTION(BlueprintPure)
    static int32 Vec2Angle_x1000(int32 x, int32 y);
    UFUNCTION(BlueprintPure)
    static int32 Cos_x1000(int32 Deg_x10);
    UFUNCTION(BlueprintPure)
    static int32 Sin_x1000(int32 Deg_x10);
};