File NightSkyBlueprintFunctionLibrary.h
File List > Battle > Misc > NightSkyBlueprintFunctionLibrary.h
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// Fill out your copyright notice in the Description page of Project Settings.
#pragma once
#include "CoreMinimal.h"
#include "Kismet/BlueprintFunctionLibrary.h"
#include "NightSkyBlueprintFunctionLibrary.generated.h"
UCLASS()
class NIGHTSKYENGINE_API UNightSkyBlueprintFunctionLibrary : public UBlueprintFunctionLibrary
{
GENERATED_BODY()
public:
UFUNCTION(BlueprintPure)
static int32 Vec2Angle_x1000(int32 x, int32 y);
UFUNCTION(BlueprintPure)
static int32 Cos_x1000(int32 Deg_x10);
UFUNCTION(BlueprintPure)
static int32 Sin_x1000(int32 Deg_x10);
};