Struct FAnimStruct
Public Attributes
| Type | Name |
|---|---|
| UAnimSequenceBase * | AnimSequence |
| UPaperFlipbook * | Flipbook |
| FName | PartName = "Body" |
Public Attributes Documentation
variable AnimSequence
UAnimSequenceBase* FAnimStruct::AnimSequence;
variable Flipbook
UPaperFlipbook* FAnimStruct::Flipbook;
variable PartName
FName FAnimStruct::PartName;
The documentation for this class was generated from the following file C:/Users/wistf/Unreal Projects/NightSkyEngine/Plugins/NightSkyEngine/Source/NightSkyEngine/Data/CollisionData.h