Struct FCollisionStruct
Public Attributes
| Type | Name |
|---|---|
| TArray< FAnimStruct > | Anim |
| float | AnimBlendIn = 0.25 |
| float | AnimBlendOut = 0.25 |
| int32 | AnimFrame = 0 |
| TArray< FCollisionBox > | Boxes |
| FGameplayTag | CelName |
Public Attributes Documentation
variable Anim
TArray<FAnimStruct> FCollisionStruct::Anim;
variable AnimBlendIn
float FCollisionStruct::AnimBlendIn;
variable AnimBlendOut
float FCollisionStruct::AnimBlendOut;
variable AnimFrame
int32 FCollisionStruct::AnimFrame;
variable Boxes
TArray<FCollisionBox> FCollisionStruct::Boxes;
variable CelName
FGameplayTag FCollisionStruct::CelName;
The documentation for this class was generated from the following file C:/Users/wistf/Unreal Projects/NightSkyEngine/Plugins/NightSkyEngine/Source/NightSkyEngine/Data/CollisionData.h