Night Sky Engine
A fighting game framework made in Unreal Engine
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ANetworkPawn Member List

This is the complete list of members for ANetworkPawn, including all inherited members.

ANetworkPawn()ANetworkPawn
BeginPlay() overrideANetworkPawnprotectedvirtual
bRematchAcceptedANetworkPawn
CharaDataReceivedANetworkPawn
ClientChecksumCheck(uint32 Checksum, int32 InFrame)ANetworkPawn
ClientGetBattleData(FBattleData InBattleData)ANetworkPawn
FighterMultiplayerRunnerANetworkPawn
GetLifetimeReplicatedProps(TArray< FLifetimeProperty > &OutLifetimeProps) const overrideANetworkPawnvirtual
SendGgpoToClient(const TArray< int8 > &GgpoMessage)ANetworkPawn
SendGgpoToServer(const TArray< int8 > &GgpoMessage)ANetworkPawn
SendRematchToClient()ANetworkPawn
SendRematchToServer()ANetworkPawn
ServerChecksumCheck(uint32 Checksum, int32 InFrame)ANetworkPawn
ServerGetBattleData(FBattleData InBattleData)ANetworkPawn
ServerGetFinishedLoading(bool Finished)ANetworkPawn