Night Sky Engine
A fighting game framework made in Unreal Engine
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#include <CharaSelectData.h>
Public Attributes | |
TArray< FCharaSelectStruct > | CharaSelectStructs |
Definition at line 28 of file CharaSelectData.h.
TArray<FCharaSelectStruct> UCharaSelectData::CharaSelectStructs |
Definition at line 33 of file CharaSelectData.h.