Night Sky Engine
A fighting game framework made in Unreal Engine
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FStageStruct Struct Reference

#include <StageData.h>

Public Attributes

FString StageName
 
UTexture2D * StageTexture
 
FString StageURL
 

Detailed Description

Definition at line 10 of file StageData.h.

Member Data Documentation

◆ StageName

FString FStageStruct::StageName

Definition at line 15 of file StageData.h.

◆ StageTexture

UTexture2D* FStageStruct::StageTexture

Definition at line 17 of file StageData.h.

◆ StageURL

FString FStageStruct::StageURL

Definition at line 19 of file StageData.h.


The documentation for this struct was generated from the following file: