Night Sky Engine
A fighting game framework made in Unreal Engine
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#include <StageData.h>
Public Attributes | |
FString | StageName |
UTexture2D * | StageTexture |
FString | StageURL |
Definition at line 10 of file StageData.h.
FString FStageStruct::StageName |
Definition at line 15 of file StageData.h.
UTexture2D* FStageStruct::StageTexture |
Definition at line 17 of file StageData.h.
FString FStageStruct::StageURL |
Definition at line 19 of file StageData.h.