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Night Sky Engine
A fighting game framework made in Unreal Engine
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This is the complete list of members for AWTCharacter, including all inherited members.
| AWTCharacter() | AWTCharacter | |
| BattlePlayer | AWTCharacter | |
| BattlePlayerClass | AWTCharacter | |
| BeginPlay() override | AWTCharacter | protectedvirtual |
| EndBattle() | AWTCharacter | |
| EndBattle_BP() | AWTCharacter | |
| GameState | AWTCharacter | |
| SetupPlayerInputComponent(class UInputComponent *PlayerInputComponent) override | AWTCharacter | virtual |
| StartBattle(AWTCharacter *Opponent) | AWTCharacter | |
| Tick(float DeltaTime) override | AWTCharacter | virtual |