This is the complete list of members for UNSESessionSubsystem, including all inherited members.
CreateSession(int32 NumPublicConnections, bool bIsLANMatch) | UNSESessionSubsystem | |
DestroySession() | UNSESessionSubsystem | |
FindSessions(int32 MaxSearchResults, bool IsLANQuery) | UNSESessionSubsystem | |
JoinGameSession(const FOnlineSessionSearchResult &SessionResult) | UNSESessionSubsystem | |
JoinGameSession_BP(FNSESessionInfo Info) | UNSESessionSubsystem | |
OnCreateSessionComplete(FName SessionName, bool bSuccess) | UNSESessionSubsystem | protected |
OnCreateSessionCompleteDelegate | UNSESessionSubsystem | |
OnDestroySessionComplete(FName SessionName, bool bSuccess) | UNSESessionSubsystem | protected |
OnDestroySessionCompleteEvent | UNSESessionSubsystem | |
OnFindSessionsComplete(bool bSuccess) | UNSESessionSubsystem | protected |
OnFindSessionsCompleteEvent | UNSESessionSubsystem | |
OnJoinGameSessionCompleteEvent | UNSESessionSubsystem | |
OnJoinSessionComplete(FName SessionName, EOnJoinSessionCompleteResult::Type Result) | UNSESessionSubsystem | protected |
OnSessionInviteAccepted(const bool bSuccess, const int32 ControllerId, FUniqueNetIdPtr UserId, const FOnlineSessionSearchResult &InviteResult) | UNSESessionSubsystem | protected |
OnStartSessionComplete(FName SessionName, bool bSuccess) | UNSESessionSubsystem | protected |
OnStartSessionCompleteEvent | UNSESessionSubsystem | |
OnUpdateSessionComplete(FName SessionName, bool bSuccess) | UNSESessionSubsystem | protected |
OnUpdateSessionCompleteEvent | UNSESessionSubsystem | |
StartSession() | UNSESessionSubsystem | |
TryTravelToCurrentSession() | UNSESessionSubsystem | protected |
UNSESessionSubsystem() | UNSESessionSubsystem | |
UpdateSession() | UNSESessionSubsystem | |