Night Sky Engine
A fighting game framework made in Unreal Engine
Loading...
Searching...
No Matches
UNSESessionSubsystem Member List

This is the complete list of members for UNSESessionSubsystem, including all inherited members.

CreateSession(int32 NumPublicConnections, bool bIsLANMatch)UNSESessionSubsystem
DestroySession()UNSESessionSubsystem
FindSessions(int32 MaxSearchResults, bool IsLANQuery)UNSESessionSubsystem
JoinGameSession(const FOnlineSessionSearchResult &SessionResult)UNSESessionSubsystem
JoinGameSession_BP(FNSESessionInfo Info)UNSESessionSubsystem
OnCreateSessionComplete(FName SessionName, bool bSuccess)UNSESessionSubsystemprotected
OnCreateSessionCompleteDelegateUNSESessionSubsystem
OnDestroySessionComplete(FName SessionName, bool bSuccess)UNSESessionSubsystemprotected
OnDestroySessionCompleteEventUNSESessionSubsystem
OnFindSessionsComplete(bool bSuccess)UNSESessionSubsystemprotected
OnFindSessionsCompleteEventUNSESessionSubsystem
OnJoinGameSessionCompleteEventUNSESessionSubsystem
OnJoinSessionComplete(FName SessionName, EOnJoinSessionCompleteResult::Type Result)UNSESessionSubsystemprotected
OnStartSessionComplete(FName SessionName, bool bSuccess)UNSESessionSubsystemprotected
OnStartSessionCompleteEventUNSESessionSubsystem
OnUpdateSessionComplete(FName SessionName, bool bSuccess)UNSESessionSubsystemprotected
OnUpdateSessionCompleteEventUNSESessionSubsystem
StartSession()UNSESessionSubsystem
TryTravelToCurrentSession()UNSESessionSubsystemprotected
UNSESessionSubsystem()UNSESessionSubsystem
UpdateSession()UNSESessionSubsystem