This is the complete list of members for UNSESessionSubsystem, including all inherited members.
| CreateSession(int32 NumPublicConnections, bool bIsLANMatch) | UNSESessionSubsystem | |
| DestroySession() | UNSESessionSubsystem | |
| FindSessions(int32 MaxSearchResults, bool IsLANQuery) | UNSESessionSubsystem | |
| JoinGameSession(const FOnlineSessionSearchResult &SessionResult) | UNSESessionSubsystem | |
| JoinGameSession_BP(FNSESessionInfo Info) | UNSESessionSubsystem | |
| OnCreateSessionComplete(FName SessionName, bool bSuccess) | UNSESessionSubsystem | protected |
| OnCreateSessionCompleteDelegate | UNSESessionSubsystem | |
| OnDestroySessionComplete(FName SessionName, bool bSuccess) | UNSESessionSubsystem | protected |
| OnDestroySessionCompleteEvent | UNSESessionSubsystem | |
| OnFindSessionsComplete(bool bSuccess) | UNSESessionSubsystem | protected |
| OnFindSessionsCompleteEvent | UNSESessionSubsystem | |
| OnJoinGameSessionCompleteEvent | UNSESessionSubsystem | |
| OnJoinSessionComplete(FName SessionName, EOnJoinSessionCompleteResult::Type Result) | UNSESessionSubsystem | protected |
| OnSessionInviteAccepted(const bool bSuccess, const int32 ControllerId, FUniqueNetIdPtr UserId, const FOnlineSessionSearchResult &InviteResult) | UNSESessionSubsystem | protected |
| OnStartSessionComplete(FName SessionName, bool bSuccess) | UNSESessionSubsystem | protected |
| OnStartSessionCompleteEvent | UNSESessionSubsystem | |
| OnUpdateSessionComplete(FName SessionName, bool bSuccess) | UNSESessionSubsystem | protected |
| OnUpdateSessionCompleteEvent | UNSESessionSubsystem | |
| StartSession() | UNSESessionSubsystem | |
| TryTravelToCurrentSession() | UNSESessionSubsystem | protected |
| UNSESessionSubsystem() | UNSESessionSubsystem | |
| UpdateSession() | UNSESessionSubsystem | |