#include <NSESessionSubsystem.h>
Definition at line 43 of file NSESessionSubsystem.h.
◆ UNSESessionSubsystem()
UNSESessionSubsystem::UNSESessionSubsystem |
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◆ CreateSession()
void UNSESessionSubsystem::CreateSession |
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int32 | NumPublicConnections, |
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bool | bIsLANMatch ) |
◆ DestroySession()
void UNSESessionSubsystem::DestroySession |
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◆ FindSessions()
void UNSESessionSubsystem::FindSessions |
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int32 | MaxSearchResults, |
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bool | IsLANQuery ) |
◆ JoinGameSession()
void UNSESessionSubsystem::JoinGameSession |
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const FOnlineSessionSearchResult & | SessionResult | ) |
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◆ JoinGameSession_BP()
◆ OnCreateSessionComplete()
void UNSESessionSubsystem::OnCreateSessionComplete |
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FName | SessionName, |
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bool | bSuccess ) |
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◆ OnDestroySessionComplete()
void UNSESessionSubsystem::OnDestroySessionComplete |
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FName | SessionName, |
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bool | bSuccess ) |
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◆ OnFindSessionsComplete()
void UNSESessionSubsystem::OnFindSessionsComplete |
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bool | bSuccess | ) |
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◆ OnJoinSessionComplete()
void UNSESessionSubsystem::OnJoinSessionComplete |
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FName | SessionName, |
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EOnJoinSessionCompleteResult::Type | Result ) |
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◆ OnStartSessionComplete()
void UNSESessionSubsystem::OnStartSessionComplete |
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FName | SessionName, |
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bool | bSuccess ) |
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◆ OnUpdateSessionComplete()
void UNSESessionSubsystem::OnUpdateSessionComplete |
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FName | SessionName, |
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bool | bSuccess ) |
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◆ StartSession()
void UNSESessionSubsystem::StartSession |
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◆ TryTravelToCurrentSession()
bool UNSESessionSubsystem::TryTravelToCurrentSession |
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◆ UpdateSession()
void UNSESessionSubsystem::UpdateSession |
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◆ OnCreateSessionCompleteDelegate
FNSEOnCreateSessionComplete UNSESessionSubsystem::OnCreateSessionCompleteDelegate |
◆ OnDestroySessionCompleteEvent
FNSEOnDestroySessionComplete UNSESessionSubsystem::OnDestroySessionCompleteEvent |
◆ OnFindSessionsCompleteEvent
FNSEOnFindSessionsComplete UNSESessionSubsystem::OnFindSessionsCompleteEvent |
◆ OnJoinGameSessionCompleteEvent
FNSEOnJoinSessionComplete UNSESessionSubsystem::OnJoinGameSessionCompleteEvent |
◆ OnStartSessionCompleteEvent
FNSEOnStartSessionComplete UNSESessionSubsystem::OnStartSessionCompleteEvent |
◆ OnUpdateSessionCompleteEvent
FNSEOnUpdateSessionComplete UNSESessionSubsystem::OnUpdateSessionCompleteEvent |
The documentation for this class was generated from the following files: