Night Sky Engine
A fighting game framework made in Unreal Engine
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Here is a list of all functions with links to the classes they belong to:
- i -
IgnoreSuperFreeze() :
ABattleObject
Init() :
ANightSkyGameState
,
ANightSkyWTGameState
,
UState
InitBP() :
APlayerObject
InitEventHandler() :
ABattleObject
InitHitDataByAttackLevel() :
ABattleObject
InitObject() :
ABattleObject
InitPlayer() :
APlayerObject
IsCorrectBlock() :
APlayerObject
IsCurrentState() :
FStateMachine
IsEnemyAttackState() :
APlayerObject
IsEnemyBlocking() :
APlayerObject
IsEnemyThrow() :
APlayerObject
IsMainPlayer() :
APlayerObject
IsOnScreen() :
APlayerObject
IsStopped() :
ABattleObject
IsTagBattle() :
ANightSkyGameState
IsTimerPaused() :
ABattleObject
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1.10.0