Night Sky Engine
A fighting game framework made in Unreal Engine
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FAnimStruct Struct Reference

#include <AnimData.h>

Public Attributes

FString Name
 
UAnimSequenceBase * AnimSequence
 

Detailed Description

Definition at line 10 of file AnimData.h.

Member Data Documentation

◆ AnimSequence

UAnimSequenceBase* FAnimStruct::AnimSequence

Definition at line 17 of file AnimData.h.

◆ Name

FString FAnimStruct::Name

Definition at line 15 of file AnimData.h.


The documentation for this struct was generated from the following file: