Night Sky Engine
A fighting game framework made in Unreal Engine
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FAnimVector Struct Reference

#include <NightSkyAnimSequenceUserData.h>

Public Attributes

int32 X
 
int32 Y
 
int32 Z
 

Detailed Description

Definition at line 10 of file NightSkyAnimSequenceUserData.h.

Member Data Documentation

◆ X

int32 FAnimVector::X

Definition at line 14 of file NightSkyAnimSequenceUserData.h.

◆ Y

int32 FAnimVector::Y

Definition at line 15 of file NightSkyAnimSequenceUserData.h.

◆ Z

int32 FAnimVector::Z

Definition at line 16 of file NightSkyAnimSequenceUserData.h.


The documentation for this struct was generated from the following file: