Night Sky Engine
A fighting game framework made in Unreal Engine
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FCameraShakeStruct Struct Reference

#include <CameraShakeData.h>

Public Attributes

FString Name
 
TSubclassOf< UCameraShakeBase > CameraShake
 

Detailed Description

Definition at line 10 of file CameraShakeData.h.

Member Data Documentation

◆ CameraShake

TSubclassOf<UCameraShakeBase> FCameraShakeStruct::CameraShake

Definition at line 17 of file CameraShakeData.h.

◆ Name

FString FCameraShakeStruct::Name

Definition at line 15 of file CameraShakeData.h.


The documentation for this struct was generated from the following file: