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Night Sky Engine
A fighting game framework made in Unreal Engine
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#include <BattleObject.h>
Public Attributes | |
| FName | FunctionName |
| FGameplayTag | SubroutineName |
Definition at line 51 of file BattleObject.h.
| FName FEventHandler::FunctionName |
Definition at line 55 of file BattleObject.h.
| FGameplayTag FEventHandler::SubroutineName |
Definition at line 56 of file BattleObject.h.