Night Sky Engine
A fighting game framework made in Unreal Engine
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#include <BattleObject.h>
Public Attributes | |
FName | FunctionName |
FName | SubroutineName |
Definition at line 50 of file BattleObject.h.
FName FEventHandler::FunctionName |
Definition at line 54 of file BattleObject.h.
FName FEventHandler::SubroutineName |
Definition at line 55 of file BattleObject.h.