Night Sky Engine
A fighting game framework made in Unreal Engine
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FInputActionBindingHandle Struct Reference

#include <ExtendedCommonActivatableWidget.h>

Public Attributes

FUIActionBindingHandle Handle
 

Detailed Description

Definition at line 12 of file ExtendedCommonActivatableWidget.h.

Member Data Documentation

◆ Handle

FUIActionBindingHandle FInputActionBindingHandle::Handle

Definition at line 17 of file ExtendedCommonActivatableWidget.h.


The documentation for this struct was generated from the following file: