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Night Sky Engine
A fighting game framework made in Unreal Engine
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#include <MaterialData.h>
Public Attributes | |
| FName | Name |
| TArray< UMaterialInterface * > | Material |
| UMaterialInterface * | OverlayMaterial |
Definition at line 11 of file MaterialData.h.
| TArray<UMaterialInterface*> FMaterialStruct::Material |
Definition at line 18 of file MaterialData.h.
| FName FMaterialStruct::Name |
Definition at line 16 of file MaterialData.h.
| UMaterialInterface* FMaterialStruct::OverlayMaterial |
Definition at line 20 of file MaterialData.h.