Night Sky Engine
A fighting game framework made in Unreal Engine
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#include <MaterialData.h>
Public Attributes | |
FString | Name |
TArray< UMaterialInterface * > | Material |
UMaterialInterface * | OverlayMaterial |
Definition at line 10 of file MaterialData.h.
TArray<UMaterialInterface*> FMaterialStruct::Material |
Definition at line 17 of file MaterialData.h.
FString FMaterialStruct::Name |
Definition at line 15 of file MaterialData.h.
UMaterialInterface* FMaterialStruct::OverlayMaterial |
Definition at line 19 of file MaterialData.h.