Night Sky Engine
A fighting game framework made in Unreal Engine
|
#include <MaterialData.h>
Public Attributes | |
FName | Name |
TArray< UMaterialInterface * > | Material |
UMaterialInterface * | OverlayMaterial |
Definition at line 11 of file MaterialData.h.
TArray<UMaterialInterface*> FMaterialStruct::Material |
Definition at line 18 of file MaterialData.h.
FName FMaterialStruct::Name |
Definition at line 16 of file MaterialData.h.
UMaterialInterface* FMaterialStruct::OverlayMaterial |
Definition at line 20 of file MaterialData.h.