Night Sky Engine
A fighting game framework made in Unreal Engine
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#include <NetworkPawn.h>
Public Attributes | |
TArray< FPrimaryAssetId > | PlayerList |
FPrimaryAssetId | Stage |
Definition at line 13 of file NetworkPawn.h.
TArray<FPrimaryAssetId> FNetworkMirror::PlayerList |
Definition at line 18 of file NetworkPawn.h.
FPrimaryAssetId FNetworkMirror::Stage |
Definition at line 20 of file NetworkPawn.h.