Night Sky Engine
A fighting game framework made in Unreal Engine
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FNetworkStats Struct Reference

#include <NightSkyGameState.h>

Public Attributes

int32 Ping
 
int32 RollbackFrames
 

Detailed Description

Definition at line 165 of file NightSkyGameState.h.

Member Data Documentation

◆ Ping

int32 FNetworkStats::Ping

Definition at line 170 of file NightSkyGameState.h.

◆ RollbackFrames

int32 FNetworkStats::RollbackFrames

Definition at line 172 of file NightSkyGameState.h.


The documentation for this struct was generated from the following file: