Night Sky Engine
A fighting game framework made in Unreal Engine
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FSequenceStruct Struct Reference

#include <SequenceData.h>

Public Attributes

FString Name
 
ULevelSequence * Sequence
 

Detailed Description

Definition at line 11 of file SequenceData.h.

Member Data Documentation

◆ Name

FString FSequenceStruct::Name

Definition at line 15 of file SequenceData.h.

◆ Sequence

ULevelSequence* FSequenceStruct::Sequence

Definition at line 17 of file SequenceData.h.


The documentation for this struct was generated from the following file: