Night Sky Engine
A fighting game framework made in Unreal Engine
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#include <NightSkyGameState.h>
Public Attributes | |
int | TeamCount = 0 |
TArray< int32 > | CooldownTimer |
Definition at line 75 of file NightSkyGameState.h.
TArray<int32> FTeamData::CooldownTimer |
Definition at line 83 of file NightSkyGameState.h.
int FTeamData::TeamCount = 0 |
Definition at line 80 of file NightSkyGameState.h.