Night Sky Engine
A fighting game framework made in Unreal Engine
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#include <CameraShakeData.h>
Public Attributes | |
TArray< FCameraShakeStruct > | CamerShakeStructs |
Definition at line 25 of file CameraShakeData.h.
TArray<FCameraShakeStruct> UCameraShakeData::CamerShakeStructs |
Definition at line 30 of file CameraShakeData.h.