Night Sky Engine
A fighting game framework made in Unreal Engine
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UCollisionData Class Reference

#include <CollisionData.h>

Inheritance diagram for UCollisionData:
Collaboration diagram for UCollisionData:

Public Member Functions

FCollisionStruct GetByCelName (const FString &CelName)
 

Public Attributes

TArray< FCollisionStructCollisionFrames
 

Detailed Description

Definition at line 31 of file CollisionData.h.

Member Function Documentation

◆ GetByCelName()

FCollisionStruct UCollisionData::GetByCelName ( const FString & CelName)
inline

Definition at line 38 of file CollisionData.h.

Member Data Documentation

◆ CollisionFrames

TArray<FCollisionStruct> UCollisionData::CollisionFrames

Definition at line 36 of file CollisionData.h.


The documentation for this class was generated from the following file: