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Night Sky Engine
A fighting game framework made in Unreal Engine
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#include <LinkActorData.h>


Public Attributes | |
| TArray< FLinkActorStruct > | LinkedActorStructs |
Definition at line 26 of file LinkActorData.h.
| TArray<FLinkActorStruct> ULinkActorData::LinkedActorStructs |
Definition at line 32 of file LinkActorData.h.