Night Sky Engine
A fighting game framework made in Unreal Engine
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UNightSkyAnimMetaData Class Reference

#include <NightSkyAnimMetaData.h>

Inheritance diagram for UNightSkyAnimMetaData:

Public Member Functions

 UNightSkyAnimMetaData ()
 

Public Attributes

TSet< FName > CachedBoneNames
 
TObjectPtr< UNightSkyAnimSequenceUserDataUserData
 

Detailed Description

Definition at line 14 of file NightSkyAnimMetaData.h.

Constructor & Destructor Documentation

◆ UNightSkyAnimMetaData()

UNightSkyAnimMetaData::UNightSkyAnimMetaData ( )

Definition at line 8 of file NightSkyAnimMetaData.cpp.

Member Data Documentation

◆ CachedBoneNames

TSet<FName> UNightSkyAnimMetaData::CachedBoneNames

Definition at line 22 of file NightSkyAnimMetaData.h.

◆ UserData

TObjectPtr<UNightSkyAnimSequenceUserData> UNightSkyAnimMetaData::UserData

Definition at line 25 of file NightSkyAnimMetaData.h.


The documentation for this class was generated from the following files: