Night Sky Engine
A fighting game framework made in Unreal Engine
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#include <NightSkyBattleWidget.h>
Public Attributes | |
TArray< float > | P1Health |
TArray< float > | P2Health |
TArray< float > | P1RecoverableHealth |
TArray< float > | P2RecoverableHealth |
float | Timer |
float | P1Meter |
float | P2Meter |
TArray< float > | P1Gauge |
TArray< float > | P2Gauge |
int | P1RoundsWon |
int | P2RoundsWon |
int | P1ComboCounter |
int | P2ComboCounter |
int | Ping |
int | RollbackFrames |
Definition at line 13 of file NightSkyBattleWidget.h.
int UNightSkyBattleWidget::P1ComboCounter |
Definition at line 41 of file NightSkyBattleWidget.h.
TArray<float> UNightSkyBattleWidget::P1Gauge |
Definition at line 33 of file NightSkyBattleWidget.h.
TArray<float> UNightSkyBattleWidget::P1Health |
Definition at line 19 of file NightSkyBattleWidget.h.
float UNightSkyBattleWidget::P1Meter |
Definition at line 29 of file NightSkyBattleWidget.h.
TArray<float> UNightSkyBattleWidget::P1RecoverableHealth |
Definition at line 23 of file NightSkyBattleWidget.h.
int UNightSkyBattleWidget::P1RoundsWon |
Definition at line 37 of file NightSkyBattleWidget.h.
int UNightSkyBattleWidget::P2ComboCounter |
Definition at line 43 of file NightSkyBattleWidget.h.
TArray<float> UNightSkyBattleWidget::P2Gauge |
Definition at line 35 of file NightSkyBattleWidget.h.
TArray<float> UNightSkyBattleWidget::P2Health |
Definition at line 21 of file NightSkyBattleWidget.h.
float UNightSkyBattleWidget::P2Meter |
Definition at line 31 of file NightSkyBattleWidget.h.
TArray<float> UNightSkyBattleWidget::P2RecoverableHealth |
Definition at line 25 of file NightSkyBattleWidget.h.
int UNightSkyBattleWidget::P2RoundsWon |
Definition at line 39 of file NightSkyBattleWidget.h.
int UNightSkyBattleWidget::Ping |
Definition at line 45 of file NightSkyBattleWidget.h.
int UNightSkyBattleWidget::RollbackFrames |
Definition at line 47 of file NightSkyBattleWidget.h.
float UNightSkyBattleWidget::Timer |
Definition at line 27 of file NightSkyBattleWidget.h.