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Night Sky Engine
A fighting game framework made in Unreal Engine
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#include <ParticleData.h>


Public Attributes | |
| TArray< FParticleStruct > | ParticleStructs |
Definition at line 33 of file ParticleData.h.
| TArray<FParticleStruct> UParticleData::ParticleStructs |
Definition at line 39 of file ParticleData.h.