Night Sky Engine
A fighting game framework made in Unreal Engine
Loading...
Searching...
No Matches
USequenceData Class Reference

#include <SequenceData.h>

Inheritance diagram for USequenceData:
Collaboration diagram for USequenceData:

Public Attributes

TArray< FSequenceStructSequenceStructs
 

Detailed Description

Definition at line 24 of file SequenceData.h.

Member Data Documentation

◆ SequenceStructs

TArray<FSequenceStruct> USequenceData::SequenceStructs

Definition at line 29 of file SequenceData.h.


The documentation for this class was generated from the following file: