Night Sky Engine
A fighting game framework made in Unreal Engine
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FAnimTransform Struct Reference

#include <NightSkyAnimSequenceUserData.h>

Public Attributes

FAnimVector Position
 
FAnimRotator Rotation
 
FAnimVector Scale
 

Detailed Description

Definition at line 46 of file NightSkyAnimSequenceUserData.h.

Member Data Documentation

◆ Position

FAnimVector FAnimTransform::Position

Definition at line 50 of file NightSkyAnimSequenceUserData.h.

◆ Rotation

FAnimRotator FAnimTransform::Rotation

Definition at line 51 of file NightSkyAnimSequenceUserData.h.

◆ Scale

FAnimVector FAnimTransform::Scale

Definition at line 52 of file NightSkyAnimSequenceUserData.h.


The documentation for this struct was generated from the following file: