Night Sky Engine
A fighting game framework made in Unreal Engine
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FInputConditionList Struct Reference

#include <State.h>

Public Attributes

TArray< FInputConditionInputConditions
 

Detailed Description

A list of input conditions. Every condition in this list must be met for the state to be entered.

Definition at line 258 of file State.h.

Member Data Documentation

◆ InputConditions

TArray<FInputCondition> FInputConditionList::InputConditions

Definition at line 263 of file State.h.


The documentation for this struct was generated from the following file: