Night Sky Engine
A fighting game framework made in Unreal Engine
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Here is a list of all variables with links to the classes they belong to:
- e -
ElapsedTime :
AFighterLocalRunner
EnabledCustomStateTypes :
FStateMachine
EnableFlags :
FStateMachine
EndFrame :
FHitValueOverTime
Enemy :
APlayerObject
,
FPlayerObjectLog
EnemyBlockstopModifier :
FHitDataCommon
EnemyHitstopModifier :
FHitData
EntryStance :
UState
EventHandlers :
ABattleObject
,
FBattleObjectLog
ExeStateName :
APlayerObject
,
FPlayerObjectLog
ExtensionArray :
UBattleExtensionData
ExtensionData :
FRollbackData
ExtraGauges :
APlayerObject
Generated by
1.12.0