Night Sky Engine
A fighting game framework made in Unreal Engine
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Here is a list of all class members with links to the classes they belong to:
- l -
L :
ABattleObject
LabelName :
ABattleObject
LastStateName :
APlayerObject
LengthInFrames :
UReplaySaveInfo
Lenience :
FInputBitmask
LinkActor() :
ABattleObject
LinkActorData :
APlayerObject
LinkCharaParticle() :
ABattleObject
LinkCommonParticle() :
ABattleObject
LinkedActor :
ABattleObject
LinkedActorStructs :
ULinkActorData
LinkedParticle :
ABattleObject
LoadData() :
UNightSkySaveInfo
LoadForRollback() :
ABattleObject
,
USerializableObj
LoadForRollbackBP() :
APlayerObject
LoadForRollbackPlayer() :
APlayerObject
LoadGameState() :
ANightSkyGameState
LoadGameStateCallback() :
AFighterMultiplayerRunner
LoadReplay() :
UNightSkyGameInstance
LocalFrame :
ANightSkyGameState
LogForSyncTestFile() :
ABattleObject
,
APlayerObject
LogGameState() :
AFighterMultiplayerRunner
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