Here is a list of all variables with links to the classes they belong to:
- o -
- ObjActive : FRollbackData
- ObjBottom : FScreenData
- ObjBuffer : FRollbackData
- ObjectID : ABattleObject, FBattleObjectLog, UState
- ObjectOffset : ABattleObject, FBattleObjectLog
- ObjectRecords : UNightSkySaveInfo
- ObjectReg1 : ABattleObject, FBattleObjectLog
- ObjectReg2 : ABattleObject, FBattleObjectLog
- ObjectReg3 : ABattleObject, FBattleObjectLog
- ObjectReg4 : ABattleObject, FBattleObjectLog
- ObjectReg5 : ABattleObject, FBattleObjectLog
- ObjectReg6 : ABattleObject, FBattleObjectLog
- ObjectReg7 : ABattleObject, FBattleObjectLog
- ObjectReg8 : ABattleObject, FBattleObjectLog
- ObjectRotation : ABattleObject, FBattleObjectLog
- Objects : ANightSkyGameState
- ObjectScale : ABattleObject, FBattleObjectLog
- ObjectState : ABattleObject
- ObjectStateData : APlayerObject
- ObjectStateIndex : ABattleObject, FBattleObjectLog
- ObjectStateName : ABattleObject, FBattleObjectLog
- ObjectStateNames : APlayerObject
- ObjectStates : APlayerObject
- ObjectsToIgnoreHitsFrom : ABattleObject
- ObjHeight : FScreenData
- ObjLeft : FScreenData
- ObjLength : FScreenData
- ObjNumber : ABattleObject
- ObjRight : FScreenData
- ObjSync : ABattleObject, FBattleObjectLog
- ObjSyncEnd : ABattleObject, FBattleObjectLog
- ObjTop : FScreenData
- OffsetX : FHomingParams
- OffsetY : FHomingParams
- OnBattleEndDelegate : ANightSkyWTGameState
- OnCreateSessionCompleteDelegate : UNSESessionSubsystem
- OnDestroySessionCompleteEvent : UNSESessionSubsystem
- OnFindSessionsCompleteEvent : UNSESessionSubsystem
- OnJoinGameSessionCompleteEvent : UNSESessionSubsystem
- OnStartSessionCompleteEvent : UNSESessionSubsystem
- OnUpdateSessionCompleteEvent : UNSESessionSubsystem
- OrthoBlendActive : ABattleObject
- OTGCount : APlayerObject, FPlayerObjectLog
- OtgProration : APlayerObject, FPlayerObjectLog
- Outer : FObjectRecord
- OuterID : FObjectRecord
- OverlayMaterial : FMaterialStruct
- OwningUserName : FNSESessionInfo